Many small- to mid-sized businesses that are on the path of rapid growth face a challenge – how to quickly scale their operations without dramatically increasing overhead expenses.

One way to meet this challenge is to establish a virtual workforce. Modern day-to-day work in companies of all sizes is increasingly becoming characterized by decentralization of work. Remote meetings, project teams operating across several locations – often even worldwide – and the increasing tendency to work from home make the use of modern and efficient communication solutions indispensable. This eliminates the need for one to lease more office space and constantly move into larger offices as the business grows.

 

The Future: The Virtual Workspace

Virtual conference rooms – or “Virtual Workspaces” are becoming more and more accessible to small and mid-size companies with the prices of implementation going down each year. The use of the virtual world for decentralized communication within project teams is becoming increasingly attractive.

Virtual reality meetings, to talk and interact in the virtual workspace comes very close to a real face-to-face meeting, since the real space, including whiteboards, post-its and similar equipment, can be simulated analogously in the virtual meeting room. This means that even familiar behavioral patterns can be simulated perfectly in the virtual workspace.

A big advantage of VR meetings is the broader spectrum of things that can be discussed, displayed and decided – -. -For example, decisions can be made and interactively understood directly at the virtual object, irrespective of whether- it is a component, an engine or even an entire plant. Building physical prototypes with all their iterations is one of the most complex steps within a development process, which can be extended by weeks or even months due to the construction of the prototype.

 

Building a team of Virtual Employees is a task easier said than done.

 “A business is only as good as its people” And “Technology is as good as the people who use it”

Technology is a key tool here. Daily catch-ups in virtual classrooms where staff can feel free to chat about non-work issues and develop strong -Interpersonal relationship with each other. This helps to foster a sense of inclusion within our teams and helps to ensure our agents don’t feel isolated.

Technology helps to closely track employees’ performance against their KPIs. This allows team leaders to recognize and reward high performers and to identify -the  employee who may require further support or training – aiding to their personal & career growth.

A study from Stanford University found that companies could save an average of $2,000 per employee by letting them work from home.  That same study showed that those who worked from home were more productive than those who regularly worked from a company’s office.

 

The iXceed Advantage

We have an ever-expanding pool of active and passive virtual candidates. The virtual workplace model also unlocks hidden talent that is often not available to traditional brick-and-mortar companies.

Work-life balance of a virtual workplace – it decreases the attrition rate and possibility of cross offers by the market competitors as they cannot be tracked by traditional headhunters and recruitment agencies.

High-performing virtual workers tend to be:

  • Results-orientated people with high-level communications skills
  • Pro-active relationship builders, self-sufficient and self-disciplined
  • Willing to set clear boundaries between their work and personal lives

 

In summary, collaboration using VR is a modern and innovative way of working that enables decentralized teams to exchange information on a shared platform or in a shared virtual workspace and to interact in a way that is very similar to real meetings.

As the technology becomes more widespread, the application scenarios will also increase continuously. Virtual workspaces is rampant in these industries and quickly expanding to other sectors as well.

  • Automotive
  • Mechanical engineering
  • IT
  • Construction
  • Art and architecture
  • Medicine
  • Education

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